Games · Contact · Chapter 8

#27

Sliding & Gliding

④ Flowing Contact
Players
2
Time
10–12 min
Contact
dynamic, weighted

Purpose

Harnesses momentum on a smooth floor so a body travels by gliding rather than stepping — the signature pleasure of a hardwood or marley surface. Trains sending, receiving, and redirecting travelling weight.

Setup

A gliding surface (hardwood/marley), socks or smooth soles. Long clear runway. Warm, experienced pairs. (This game does not work on foam — see Chapter 6.)

Play

  1. "One of you sinks low and stable; the other builds a little momentum and glides along the floor, supported at the point of contact."
  2. "Send and receive: give a partner a gentle glide across the floor, then catch and redirect it back."
  3. "Explore gliding on hips, backs, sides — let the floor carry the weight while you steer."

Cues

"Let the floor do the carrying." · "Send, don't shove." · "Steer the glide; don't stop it."

Variations

  • Easier: short, slow glides close to the ground.
  • Harder: longer glides, standing entries, glide-to-roll finishes.

Debrief

"How is moving by momentum different from moving by muscle? What did the floor make possible?"

Watch For

Requires a slippery floor and a clear runway — never on foam, never toward walls. Watch fingers/toes catching the floor; build speed gradually; keep an abort-to-stillness always available.